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Programming / Re: Let Learn Android Programming Togather by Jacktech: 8:23pm On Jan 12, 2015 |
Running Your App If you followed the previous lesson to create an Android project, it includes a default set of "Hello World" source files that allow you to immediately run the app. How you run your app depends on two things: whether you have a real device running Android and whether you're using Android Studio. This lesson shows you how to install and run your app on a real device and on the Android emulator, and in both cases with either Android Studio or the command line tools. Run on a Real Device ________________________________________ If you have a device running Android, here's how to install and run your app. Set up your device 1. Plug in your device to your development machine with a USB cable. If you're developing on Windows, you might need to install the appropriate USB driver for your device. For help installing drivers, see the OEM USB Drivers document. 2. Enable USB debugging on your device. o On most devices running Android 3.2 or older, you can find the option under Settings > Applications > Development. o On Android 4.0 and newer, it's in Settings > Developer options. Note: On Android 4.2 and newer, Developer options is hidden by default. To make it available, go to Settings > About phone and tap Build number seven times. Return to the previous screen to find Developer options. Run the app from Android Studio 1. Select one of your project's files and click Run from the toolbar. 2. In the Choose Device window that appears, select the Choose a running device radio button, select your device, and click OK . Android Studio installs the app on your connected device and starts it. Run the app from a command line 1. Change directories to the root of your Android project and execute: ant debug 2. Make sure the Android SDK platform-tools/ directory is included in your PATH environment variable, then execute: adb install bin/MyFirstApp-debug.apk 3. On your device, locate MyFirstApp and open it. Run on the Emulator ________________________________________ Whether you're using Android Studio or the command line, to run your app on the emulator you need to first create an Android Virtual Device (AVD). An AVD is a device configuration for the Android emulator that allows you to model a specific device. Create an AVD 1. Launch the Android Virtual Device Manager: o In Android Studio, select Tools > Android > AVD Manager, or click the AVD Manager icon in the toolbar. o Or, from the command line, change directories to <sdk>/tools/ and execute: android avd Note: The AVD Manager that appears when launched from the command line is different from the version in Android Studio, so the following instructions may not apply. www.nairaland.com/attachments/2021346_avd_pnged275778fc0c15dab8f6dd2e346eb03f Figure 1. The AVD Manager main screen shows your current virtual devices. 2. On the AVD Manager main screen (figure 1), click Create Virtual Device. 5. In the Select Hardware window, select a device configuration, such as Nexus 6, then click Next. 6. Select the desired system version for the AVD and click Next. 7. Verify the configuration settings, then click Finish. Run the app from Android Studio 1. In Android Studio, select your project and click Run from the toolbar. 2. In the Choose Device window, click the Launch emulator radio button. 3. From the Android virtual device pull-down menu, select the emulator you created, and click OK. It can take a few minutes for the emulator to load itself. You may have to unlock the screen. When you do, My First App appears on the emulator screen. Run your app from the command line 1. Change directories to the root of your Android project and execute: ant debug 2. Make sure the Android SDK platform-tools/ directory is included in your PATH environment variable, then execute: adb install bin/MyFirstApp-debug.apk 3. On the emulator, locate MyFirstApp and open it. That's how you build and run your Android app on the emulator! |
Programming / Re: Let Learn Android Programming Togather by Jacktech: 8:10pm On Jan 12, 2015 |
How to Create a Project with Command Line Tools ________________________________________ If you're not using the Android Studio IDE, you can instead create your project using the SDK tools from a command line: 1. Change directories into the Android SDK’s tools/ path. 2. Execute: android list targets This prints a list of the available Android platforms that you’ve downloaded for your SDK. Find the platform against which you want to compile your app. Make a note of the target ID. We recommend that you select the highest version possible. You can still build your app to support older versions, but setting the build target to the latest version allows you to optimize your app for the latest devices. If you don't see any targets listed, you need to install some using the Android SDK Manager tool. See Adding SDK Packages. 3. Execute: 4. android create project --target <target-id> --name MyFirstApp \ 5. --path <path-to-workspace>/MyFirstApp --activity MyActivity \ 6. --package com.example.myfirstapp Replace <target-id> with an ID from the list of targets (from the previous step) and replace <path-to-workspace> with the location in which you want to save your Android projects. Tip: Add the platform-tools/ as well as the tools/ directory to your PATH environment variable. Your Android project is now a basic "Hello World" app that contains some default files. |
Programming / Re: Let Learn Android Programming Togather by Jacktech: 8:08pm On Jan 12, 2015 |
Sorry guys I run short of Data |
Education / Re: Top 15 Things You Can Do To Make Money Inside Campus by Jacktech: 9:44am On Jan 09, 2015 |
Thats true. you can equally do sometin like event decoration and as a lesson teacher. pico4421: |
Programming / Re: Let Learn Android Programming Togather by Jacktech: 9:35am On Jan 09, 2015 |
This the link to download Android Studio. It comes with the android SDK. http://developer.android.com/sdk/index.html#win-bundle ncpat: |
Programming / Re: Let Learn Android Programming Togather by Jacktech: 6:30am On Jan 08, 2015 |
Creating an Android Project An Android project contains all the files that comprise the source code for your Android app. In this lesson I will shows how to create a new project either using Android Studio or using the SDK tools from a command line. Note: You should already have the Android SDK installed, and if you're using Android Studio, you should also have Android Studio installed. Steps on how to Create a Project with Android Studio ________________________________________ 1. Lunch your Android Studio, In Android Studio, create a new project: o If you don't have a project opened, in the Welcome screen, click New Project. o If you have a project opened, from the File menu, select New Project. www.nairaland.com/attachments/2006391_android_png9a1ca5310b1999c822550a7a154e2da1 Figure 1. Configuring a new project in Android Studio. 2. Under Configure your new project, fill in the fields as shown in figure 1 and click Next. It will probably be easier to follow these lessons if you use the same values as shown. o Application Name is the app name that appears to users. For this project, use "My First App." o Company domain provides a qualifier that will be appended to the package name; Android Studio will remember this qualifier for each new project you create. o Package name is the fully qualified name for the project (following the same rules as those for naming packages in the Java programming language). Your package name must be unique across all packages installed on the Android system. You can Edit this value independently from the application name or the company domain. o Project location is the directory on your system that holds the project files. 3. Under Select the form factors your app will run on, check the box for Phone and Tablet. 4. For Minimum SDK, select API 8: Android 2.2 (Froyo). The Minimum Required SDK is the earliest version of Android that your app supports, indicated using the API level. To support as many devices as possible, you should set this to the lowest version available that allows your app to provide its core feature set. If any feature of your app is possible only on newer versions of Android and it's not critical to the app's core feature set, you can enable the feature only when running on the versions that support it. 5. Leave all of the other options (TV, Wear, and Glass) unchecked and click Next. Activities An activity is one of the distinguishing features of the Android framework. Activities provide the user with access to your app, and there may be many activities. An application will usually have a main activity for when the user launches the application, another activity for when she selects some content to view, for example, and other activities for when she performs other tasks within the app. 6. Under Add an activity to your project, select Blank Activity and click Next. 7. Under Describe the new activity for your project, leave the fields as they are and click Finish. Your Android project is now a basic "Hello World" app that contains some default files. Take a moment to review the most important of these: app/src/main/res/layout/activity_my.xml This is the XML layout file for the activity you added when you created the project with Android Studio. Following the New Project workflow, Android Studio presents this file with both a text view and a preview of the screen UI. The file includes some default settings and a TextView element that displays the message, "Hello world!" app/src/main/java/com.mycompany.myfirstapp/MyActivity.java A tab for this file appears in Android Studio when the New Project workflow finishes. When you select the file you see the class definition for the activity you created. When you build and run the app, the Activity class starts the activity and loads the layout file that says "Hello World!" app/src/res/AndroidManifest.xml The manifest file describes the fundamental characteristics of the app and defines each of its components. You'll revisit this file as you follow these lessons and add more components to your app. app/build.gradle Android Studio uses Gradle to compile and build your app. There is a build.gradle file for each module of your project, as well as a build.gradle file for the entire project. Usually, you're only interested in the build.gradle file for the module, in this case the app or application module. This is where your app's build dependencies are set, including the defaultConfig settings: • compiledSdkVersion is the platform version against which you will compile your app. By default, this is set to the latest version of Android available in your SDK. (It should be Android 4.1 or greater; if you don't have such a version available, you must install one using the SDK Manager.) You can still build your app to support older versions, but setting this to the latest version allows you to enable new features and optimize your app for a great user experience on the latest devices. • applicationId is the fully qualified package name for your application that you specified during the New Project workflow. • minSdkVersion is the Minimum SDK version you specified during the New Project workflow. This is the earliest version of the Android SDK that your app supports. • targetSdkVersion indicates the highest version of Android with which you have tested your application. As new versions of Android become available, you should test your app on the new version and update this value to match the latest API level and thereby take advantage of new platform features. For more information. Note also the /res subdirectories that contain the resources for your application: drawable-hdpi/ Directory for drawable objects (such as bitmaps) that are designed for high-density (hdpi) screens. Other drawable directories contain assets designed for other screen densities. Here you'll find the ic_launcher.png that appears when you run the default app. layout/ Directory for files that define your app's user interface like activity_my.xml, discussed above, which describes a basic layout for the MyActivity class. values/ Directory for other XML files that contain a collection of resources, such as string and color definitions. The strings.xml file defines the "Hello world!" string that displays when you run the default app. Next lesson will be; How to run the app, How to Create a Project with Command Line Tools. continue to the next lesson. |
Programming / Re: Let Learn Android Programming Togather by Jacktech: 7:03pm On Jan 07, 2015 |
Tools Needed 1. Android Studio 2. Android SDK 3. PC |
Programming / Let Learn Android Programming Togather by Jacktech: 5:20pm On Jan 07, 2015 |
On this thread we will be discussing how to program with android, creating apps etc. Let get started |
Webmasters / Re: Skytech SMS Portal Component, How Good? by Jacktech: 5:11pm On Jan 07, 2015 |
nawebco: |
Webmasters / Re: Sms Portal Creator 3(spc3) And Jeema 4.2 by Jacktech: 3:26pm On Jan 04, 2015 |
How much for admin. topsonny: |
Webmasters / Re: Which One Is Better Spc Or Jeema For Building A Bulk Sms Portal by Jacktech: 3:25pm On Jan 04, 2015 |
SPC has multiple domain as well CreativeWeb: |
Webmasters / Re: Which One Is Better Spc Or Jeema For Building A Bulk Sms Portal by Jacktech: 3:23pm On Jan 04, 2015 |
SPC is better. CreativeWeb: |
Webmasters / Re: Get Jeema SMS Component And A Detailed Guide For Just N7,500 by Jacktech: 7:52am On Dec 23, 2014 |
Ucheaaron: Merry Christmas bros |
Webmasters / Re: Which CMS Is Best For Building An Online Business Directory? by Jacktech: 7:48am On Dec 23, 2014 |
wisehouse: Use wordpress, but you really need a little knowledge of html, css, javascript and php |
Webmasters / Re: Bulk Sms Website Needed ASAP by Jacktech: 4:40pm On Dec 19, 2014 |
Why not setup new one instead of buying. tonybosses: |
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