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You're Not Good At Design--you're A PROGRAMMER!! by AAinEqGuinea: 2:39am On Feb 26, 2017
As much as we try--CSS, GUI, and all things Front-end including graphics have long become their own science, even for Web Developers.

Is is true? Should programmers stick to what they know best (which, in most cases, is Programming)?

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Re: You're Not Good At Design--you're A PROGRAMMER!! by zzzzy: 7:43am On Feb 26, 2017
Trying to know as much as you can wouldn't hurt, but in a professional working environment, different people handle different areas, analysis, design, coding, debugging and stuff like that.
Take for instance a game company (cd projekt red.
They need the following people:
>>>Animator >>>Composer
>>>Art Tools Programmer >>>Concept Artist
>>>Audio Director >>>Cultural Consultant
>>>Audio Programmer >>>Design Director
>>>Audio Tools Programmer >>>Environment Artist
>>>Build Engineer >>>Gameplay Designer
>>>Business Development Manager
>>>Gameplay Programmer
>>>Character Artist >>>GFX/Shader Programmer
>>>Cinematic Designer >>>Graphics Programmer
>>>Comic Illustrator >>>Illustrator
>>>Junior Engine Programmer>>>Lead Gameplay Designer
>>>Lead Producer >>>Lead Vehicle Artist
>>>Level Designer >>>Lighting Artist
>>>Localization Programmer >>>Mocap Specialist
>>>Senior Weapons Artist >>>Motion Designer
>>>Network Programmer >>>Open World Designer
>>>Pipeline Programmer >>>Producer
>>>Product Manager >>>Project Manager
>>>Quest Designer >>>Physics Programmer
>>>Senior Software Engineer – SDK (C++)
>>> Senior Unity Developer >>>Sound Designer
>>>Technical Artist >>>UI/UX Artist
>>>UI Designer >>>UI Programmer
>>>Vfx Artist
Do i need to say more, why would i be good at programming still be trying to learn graphics and using engines. As seen above Ui artist/designer/programmer are even all different. Not to talk of Gameplay Designer/programmer. Design is highly
Differentiated from programming. That's why i laugh when i see people who are good in programming struggling with things like graphics and ui. Well knowledge isn't bad, but when working in a large environment, there would be specialization

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Re: You're Not Good At Design--you're A PROGRAMMER!! by AAinEqGuinea: 8:21am On Feb 26, 2017
zzzzy:
Trying to know as much as you can wouldn't hurt, but in a professional working environment, different people handle different areas, analysis, design, coding, debugging and stuff like that.
Take for instance a game company (cd projekt red.
They need the following people:
>>>Animator >>>Composer
>>>Art Tools Programmer >>>Concept Artist
>>>Audio Director >>>Cultural Consultant
>>>Audio Programmer >>>Design Director
>>>Audio Tools Programmer >>>Environment Artist
>>>Build Engineer >>>Gameplay Designer
>>>Business Development Manager
>>>Gameplay Programmer
>>>Character Artist >>>GFX/Shader Programmer
>>>Cinematic Designer >>>Graphics Programmer
>>>Comic Illustrator >>>Illustrator
>>>Junior Engine Programmer>>>Lead Gameplay Designer
>>>Lead Producer >>>Lead Vehicle Artist
>>>Level Designer >>>Lighting Artist
>>>Localization Programmer >>>Mocap Specialist
>>>Senior Weapons Artist >>>Motion Designer
>>>Network Programmer >>>Open World Designer
>>>Pipeline Programmer >>>Producer
>>>Product Manager >>>Project Manager
>>>Quest Designer >>>Physics Programmer
>>>Senior Software Engineer – SDK (C++)
>>> Senior Unity Developer >>>Sound Designer
>>>Technical Artist >>>UI/UX Artist
>>>UI Designer >>>UI Programmer
>>>Vfx Artist
Do i need to say more, why would i be good at programming still be trying to learn graphics and using engines. As seen above Ui artist/designer/programmer are even all different. Not to talk of Gameplay Designer/programmer. Design is highly
Differentiated from programming. That's why i laugh when i see people who are good in programming struggling with things like graphics and ui. Well knowledge isn't bad, but when working in a large environment, there would be specialization

Nice.
Re: You're Not Good At Design--you're A PROGRAMMER!! by Creatrixity(m): 12:21am On Feb 27, 2017
Specialization rocks . . . . If your present enterprise swells to a monolithic scale.

UI/UX design is a whole 'nother science if you ask me and should not be hastily thought out and implemented to beat deadlines and hit milestones.

I still plan out the UI/UX of my projects but I also hire a dedicated UX specialist to rethink the Information architecture and logical flow of my applications.

Last word: Learn UI/UX . . . just for the kicks and if you've got real affinity for it . . . but stick to coding.

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