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Computer Games Used as A Tool To Praise Satan - Religion - Nairaland

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Computer Games Used as A Tool To Praise Satan by akon4u: 7:55pm On Jul 17, 2012
Computer games used
as a tool to praise Satan
By Andrew
Satan has been using many
different devices and
contraptions in order to lure the
already lost closer to a Christless
eternity. While some Christians
agree that a few of Satan's
methods are rock music,
"Christian" rock, movies, and
television, one of the ones that
can often be forgotten is
computer games. I have had
some gaming experience in my
life, and if you look carefully,
you can pinpoint Satan's tricks
of the trade quite easily. I will
display some of these a little
later.
Satan knows he's already been
judged by the Lord Jesus and is
going to Hell for eternity, so
before he gets tossed into the
lake of fire, he will attempt to
get as many people as he can to
fall in the ditch with him so they
will burn up with him –
FOREVER (Revelations 12:12).
In computer games (and any
other medium), he knows that it
is important to desensitize man
to his bidding, so he's got to
make them tolerate the material,
then accept it, then finally
imitate it. In this article, I'm
trying to focus on how Satan
uses these games to help
increase the population of Hell.
The praise of Satan
One of the first things that I
thought of when deciding to
write this article were the
occultic symbols that can be
found in some popular games.
Doom, by Id Software, is
considered by many to be the
greatest game of all time. Its
graphics and eerie sounds and
music are probably the creepiest
on the market. But why are
there so many satanic symbols
found in the game??
In the first episode "Knee Deep
in the Dead", some pentagrams
can be found. Click here to see a
sample. At the last level of the
first episode, Phobos Anomaly,
the hero of the game, a
stranded space marine, must
step onto a platform with the
symbol of a goat behind a
pentagram in order to exit the
level. In the first level of the
second episode "The Shores Of
Hell", an inverted cross can be
found right near the beginning.
In the third episode, called
"Inferno", more pentagrams can
be found on the ground in one
of the levels. Teleporters, which
move the player to different
areas of the level, have
pentagrams on them – some
are different than others, for
example, one of them has a 6 on
it, but they are still there, and
that's what matters. Click here to
see a sample screen.
When exiting the shareware
version of the game, you will
see a screen with more info
about what is in the full
registered version. Here's what
a section of it says:
"... Sure, don't order DOOM.
Sit back with your milk and
cookies and let the universe
go to Hell. Don't face the
onslaught of demons and
spectres that await you on
The Shores of Hell. Avoid the
terrifying confrontations
with cacodemons and lost
souls that infest Inferno.
Or, act like a man! Slap a
few shells into your
shotgun and let's kick some
demonic butt. Order the
entire DOOM trilogy now!
After all, you'll probably end
up in Hell eventually.
Shouldn't you know your
way around before you
make the extended visit? ..."
This is a good example of how
Satan, working behind the
curtains, likes to make himself
subtle and put into the ranks of
Santa (Satan?) Claus, the Easter
Bunny, and the Tooth Fairy. But
if possible, Satan would rather
have himself worshipped
( Isaiah 14:14 ). According to
Revelation 13, the whole world
will worship the dragon (Satan).
Afterlife, by Lucasarts, is another
one of Satan's highest
masterpieces of subtlety in the
area of computer games. In the
game, which is reminiscent of
Simcity 2000, players develop a
Heaven and Hell that is far from
the Heaven and Hell of the Bible.
The plotline is that you are a
local deity that must take care of
Heaven and Hell. Intended to be
humorous, the object of the
game is to zone areas for the
seven virtues and sins for souls
of an alien race to inhabit
without going bankrupt (If you
do get bankrupt, "The four
Surfers of the Apocalypso" come
and destroy Heaven and Hell).
The different religions in the
game each consist of four letter
acronyms. Depending on what
the souls believe will determine
where they go -- if they believe
in one of the religions that
involves reincarnation, like RALF
(Reincarnation always loops
fate), they will go back to earth
to return at a later time. If they
only believe in Heaven (OCRA,
Only Cloud Realms Await) or Hell
(OPRA, Only Pit Realms Await),
they will go there. Some can
even believe that they go from
Heaven to Hell continually (SUMA,
souls undergo multiple
afterlifes). This all makes me
think of the "More than one way
to Heaven" tactic the ecumenical
movement is using right this
second. One of the religions is
HOHO (Heaven or Hell only).
HOHOists, depending on the
good vs. evil balance in a soul,
determines where the soul goes.
Did the designers of this game
contact the Watchtower Society,
the Promise Keepers, or the LDS
church for help on making this
game or something?
In Heaven/Hell, the souls are
rewarded/punished in different
buildings depending on the
virtue/sin they've done, and the
buildings are all meant to be
humorous. Some of the
buildings in Hell are "[deleted...]",
while some of the buildings in
Heaven are "[deleted]", etc.. It's
all a way of trying to make
Satan and Hell more subtle.
Quake, one of Id Software's
more recent offerings, is much
like Doom, but much more
technologically advanced, with
polygons instead of sprites. But
don't let that fool you -- there's
more of the same satanic fare,
only just a bit more in your face.
While loading up Quake or
Doom, there is a loading
indicator in the top right or
bottom right of the screen. In
Doom, the indicator was a small
picture of a disk, but in Quake,
in the top right of the screen
however, it is a pentagram. Click
here to see a sample screen.
How do these things get in
here??
This is just the beginning. One
of the powerups in Quake is
called "The pentagram of
protection", a red rotating
pentagram. Click here to see a
sample screen. It makes your
character invincible for a brief
period of time. While the
powerup is in affect, your
characters armor rating turns to
"666" and the portrait of your
character turns to a more
demonic look. Click here to see a
sample screen. Yet again I ask,
how do these things get in
here?
In order to open doors and
trigger reactions to help
progress through the levels,
buttons need to be pushed. One
of these buttons has a star that
is in front of a smaller circle. Is
this another pentagram?? Click
here to see a sample screen. Also
in the picture, you can see a box
of nails (the nails are ammo for
the nailgun, a rapid fire weapon
in the game) has the "NIN"
symbol on it. That is the symbol
for the blasphemous industrial
group, Nine Inch Nails, which
did the CD soundtrack (no lyrics)
for the game!
Trent Reznor, the lead singer of
Nine Inch Nails, often
blasphemes Jesus in his songs...
[THIS SECTION REMOVED BECAUSE
IT WAS BLASPHEMOUS.
SATAN IS COME DOWN TO US
HAVING GREAT WRATH FOR HE
KNOWETH THAT HIS TIME IS
SHORT.]
Trent Reznor also has an
instrumental only song called
"Help me i am in Hell". Seeing the
path he's chosen, it might not be
too long before the song title
becomes a reality for him!!
Hopefully he will repent and get
saved before it is too late for
him.
Some of the levels in Quake
have joyful names like "Castle of
the damned", "Hell's Atrium",
"The palace of hate", and
"Satan's dark delight". What I
find more interesting is how
there is a question and answer
section in the Quake instruction
manual, and there is a question
that goes something like this…
Q: Are you guys Satanists?
A: No.
Yet again, they treat the whole
thing as a joke. But it's not a
joke at all. Satan is getting
everyone prepared for his
worship, and these games are a
great way for him to do that.
The games can be fun, but in
order to play the game you
must look at these symbols. And
as people look at them more,
they consider them usual, and it
won't be long before they get
interested in occult activities.
As with Doom, there is a screen
that appears when you exit the
shareware version of Quake
that shows you how to order
the registered version of the
game. It is nothing more than
another piece of blasphemy
created by Id.
" ...Yes! You only have one
fourth of this incredible
epic. That is because most
of you have paid us
nothing or at most, very
little. You could steal the
game from a friend. But we
both know you'll be
punished by God if you do.
WHY RISK ETERNAL
DAMNATION? Call 1-800-
IDGAMES AND BUY NOW!
Remember, we love you
almost as much as he
does..."
Hexen, also by Id, one of the
cheat codes (hidden codes that
can be typed in to cheat or
change certain playing
conditions in the game) is
"Satan". If typed in, the "God
mode" will be activated, making
the player invincible to all
obstacles. Makes you think of
Isaiah 14:14, doesn't it?
Hexen 2, the sequel to Hexen,
although I've never played it, I
know that the cover of the box
has a demon like creature
wrapped in some sort of a
snake like thing, with both of
the demon's hands in the
satanic salute.
In the controversial Duke Nukem
3d, created by 3D Realms, the
third level in the first episode is
called "Death Row". In an area
near the beginning of the level
(The level is a prison facility)
there is a chaplain, where inside,
there is a cross on the wall. Click
here to see a sample screen. If
Duke Nukem, the game's morally
decayed hero, touches a gray
portrait in front of the cross, it
will invert Click here to see a
sample screen. I found it
interesting after I played this
game, some parent and family
groups were complaining to the
company about the violence
and sexual content in the game,
yet it seemed nobody really
brought up the inverted cross
issue right into the open. The
desensitization works!
In Warcraft 2, by Blizzard
Entertainment, one of the
buildings, the altar of storms,
has a pentagram on it. Click here
to see a sample screen. In Diablo,
another game made by Blizzard,
pentagrams can be found rather
easily in the menus of the game.
The whole "God mode" agenda
In some games, there is an
"invincibility mode", which
makes the player invulnerable to
enemy attacks, so the player will
not die. However in recent
years, it seems the industry is
changing the term "Invincibility
mode" to "God mode". I think
that this is another way Satan
wants people to think that they
are gods, when they are really
not (Genesis 3:5). But there is
only one God (Mark 12:32).
Nowadays, more people are
worshipping their friends or
their favorite music stars, and
are calling themselves gods and
goddesses. It won't be long
before they all turn their
attention on the Antichrist, and
later, gnash and wail their teeth
(Matthew 13:42) in the lake of
fire (Revelations 20:15).
This article is only scratching the
surface. Each year more and
more games come out, and
satanic influences in computer
games are gradually becoming
more and more visible. But it
won't be long before Satan loses
the battle.

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